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    <title>Distributed-Systems on Dev Notes</title>
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      <title>Building intuition for gossip protocols</title>
      <link>https://devlogbox.win/posts/gossip-protocol-intuition/</link>
      <pubDate>Mon, 11 May 2026 19:55:00 +0800</pubDate>
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      <description>How an algorithm that looks like rumor-spreading ends up being the most boring, most reliable membership layer you can ship.</description>
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      <title>CRDTs are easier than they sound</title>
      <link>https://devlogbox.win/posts/crdts-are-easier-than-they-sound/</link>
      <pubDate>Fri, 03 Apr 2026 22:10:00 +0800</pubDate>
      <guid>https://devlogbox.win/posts/crdts-are-easier-than-they-sound/</guid>
      <description>The hard part of CRDTs is not the math. It is convincing yourself the math is doing what you want.</description>
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      <title>Why I keep coming back to vector clocks</title>
      <link>https://devlogbox.win/posts/vector-clocks-again/</link>
      <pubDate>Sun, 22 Feb 2026 16:40:00 +0800</pubDate>
      <guid>https://devlogbox.win/posts/vector-clocks-again/</guid>
      <description>Vector clocks are not a data structure. They are a way of asking the right question about events in a distributed system.</description>
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      <title>Re-reading the Raft paper</title>
      <link>https://devlogbox.win/posts/rereading-raft/</link>
      <pubDate>Thu, 08 Jan 2026 21:14:00 +0800</pubDate>
      <guid>https://devlogbox.win/posts/rereading-raft/</guid>
      <description>Things I noticed on the third pass through Ongaro &amp;amp; Ousterhout that I missed the first two times.</description>
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